3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons

3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons 2

Magician

Right from their name, we can see that the Mage-type units in season 6 will be the main source of magic damage when gamers build their squad.

Although the effects are identical, the properties of the Wizard and the Ghost will be completely different.

Archer

3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons

First appearing in season 3, the Gunner system has an interesting effect that increases damage output based on distance from the target.

Not only in terms of effects, 2/3 of the Gunner generals in season 3, including Caitlyn and Jhin, also possess this system in the upcoming season 6.

Guardian

3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons

It’s no exaggeration to say that the Guardian lineup with the main Xin Zhao in season 3 is one of the team-comps that lays the foundation for slow-roll gameplay in the following seasons.

Going into season 6, it’s a pity that Riot didn’t give this gameplay a chance to appear when the Guardian units were no longer able to deal strong damage like Xin Zhao in the past.

3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons
3 systems in Truth Arena season 6 show that Riot is `lazy` because they copied 99% of effects from previous seasons

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