Since professional eSports was formed and developed until now, some countries such as China, Korea and the West have focused on investing heavily in this `smokeless industry`.
Esports in general and League of Legends in particular are getting more and more attention
However, this is also a field with a harsh level of elimination, sometimes even more severe than traditional sports.
But in some countries, Esports has not really been invested in too much
Therefore, the gap between famous players and rookies or mid-range players is extremely large, almost difficult to bridge.
JackeyLove shares the huge disparity between different player classes
Through JackeLove’s sharing, it can be seen that Esports in general and League of Legends in particular are truly a difficult journey for any young person to choose.
CEO Gen.G shared that the team had difficulty finding sponsors
Not to mention, young players have to face the prospect of harsh training, along with injuries.
Nuguri had to end her career early because of health effects and pressure from the audience
No career is easy.