We all know the product line that shook the entire GPU and VGA market, GeForce RTX 20xx, introduced last year by NVIDIA, bringing a breath of fresh air to traditional GPU designs and creating a
The first special highlight of the GeForce RTX 20 series is Ray Tracing, the holy grail of graphics that took NVIDIA 10 years to perfect.
Even though it’s modern, it’s impossible not to mention the `electrical damage` that GeForce RTX 20 causes.
Until now, NVIDIA has given its own twist by introducing their new RTX SUPER product line.
First of all about price.
To simplify the answer, the RTX 2080 SUPER will have 10% better performance than the Titan XP for the same price.
So what will happen to this old RTX line?
In addition to upgraded specifications and prices, existing technologies of the NVIDIA RTX series are gradually being widely adopted by many major game building engines and APIs such as Microsoft Direct (DXR), Vulkan, Unreal Engine
Going deeper into the details of the 3 new RTX SUPER products, the first is the NVIDIA GeForce RTX 2080 SUPER.
The base clock speed will remain at 1650 MHz and reach 1815 MHz when boosted.
Next is the NVIDIA GeForce RTX 2070 SUPER.
8GB GDDR6 memory with 256-bit bus interface, providing a total bandwidth of 448 GB/s.
Finally, the NVIDIA GeForce RTX 2060 SUPER with increased VRAM, cores, and clock speed wrapped up in a $50 difference with the RTX 2060. The product uses the TU106-410 GPU with 2176 CUDA cores, 136 TMUs and 64 ROPs with 272
Base clock speeds are 1470 MHz and 1650 MHz TGP, with a TDP power rating of only 175W.
In short, everything is very convincing from NVIDIA and it can be argued that this is a right step as they are not trying to create a new product line but rather refresh the current product line, confirming